Retail Tycoon 2

Replace quantity Date launched New/up to date options 1.3.4.1 (12/10/2021)
  • Fastened string lights on the sting of plots not being delete-able
1.3.4 (12/10/2021)
  • Winter vacation occasion
  • Collect 50 presents across the map to unlock some vacation decorations
  • Decorations: Christmas bushes, string lights, adorned bushes, piles of presents, and many others
  • Ends Jan 4
  • Added differences due to the season to the map
  • Season modifications each 3 sport days (each hour or so), besides throughout sure occasions of the 12 months (corresponding to like proper now)
  • Added a brand new form of potted bush
1.3.3.2 (12/3/2021)
  • Localization fixes
  • Backend group you don’t care about
1.3.3.1 (11/19/2021)
  • Fastened tutorial breaking on the shelf stocking half
  • Fastened whole apple pie gross sales being reset to 0
1.3.3 (11/19/2021)
  • New sellables: Pumpkin pie, Turkey, Ham
  • Added a minimal mortgage quantity setting to finance reps (if you’d like them to deal with automobile loans and never bean loans)
  • Managers can now goal as much as 200% inventory
  • Fastened inventory gui filter choices overflowing on small screens
  • Fastened shelf stocking not engaged on legitimate cabinets if the filter is ready to one thing else
1.3.2 (11/12/2021)
  • Construct menu now not resets colours and many others each time you turn objects
  • Added some extra apparent variant switching arrows
  • Fastened supply driver inventories not saving between classes
  • Fastened managers ready eternally to save lots of up for costly issues
  • Fastened armored cupboards clipping towards partitions
1.3.1.3 (11/5/2021)
  • Fastened a destructive money factor with new saves generally
1.3.1.1 (11/5/2021)
  • Fastened managers shopping for gamepass locked objects
1.3.1.3 (11/5/2021)
  • Fastened a destructive money factor with new saves generally
1.3.1.1 (11/5/2021)
  • Fastened managers shopping for gamepass locked objects
1.3.1 (1/5/2021)
  • Added army gamepass
    • Promote weapons, ammo, tanks, and army vans
    • Tank and army truck are driveable
  • New sellables: Automobile elements (Batteries, Tires, Motor Oil)
  • Added desk variants that solely sure employees can use
  • NPCs are now not allowed to go away instantly after getting a mortgage
  • Fastened employees generally preventing over the identical spot
  • Fastened NPCs generally making use of for loans a number of occasions
1.3.0.1 (11/2/2021)
  • Fastened shops generally loading with lacking furnishings
    • If affected, use the  button to roll again your save to a couple saves earlier than 1.3
1.3 (11/1/2021)
  • Added finance reps
    • Prospects gained’t at all times be capable of afford costlier objects, however they’ll speak to finance reps to get loans
    • The larger the mortgage, the much less possible it’s to be accepted
  • New sellables: Financial system vehicles (Sedan, Pickup Truck, SUV, Minivan)
  • New buildables: Awnings (6 sorts)
  • Cash bushes now add 2% to revenue as a substitute of 1% to income (so low revenue margin objects aren’t OP)
  • Added 2 seats to desks, new mannequin might clip in current layouts
  • Fastened colour palette bug with registers
  • Fastened gamers falling infinitely generally as a substitute of looping into the sky
1.2.5 (10/22/2021)
  • Halloween occasion
    • Smash 50 pumpkins across the map to unlock some Halloween themed decorations
    • Decorations: Spooky fence, cobwebs, and jack o lanterns
  • Added sweet sellable
  • Fastened benches and such not being sit-able
1.2.4.1 (10/8/2021)
  • Fastened tremendous star badge
  • Perhaps mounted NPCs generally wandering into the sky
1.2.4 (10/8/2021)
  • Autumn colours
  • New sellables: Private transport (Bike, OneWheel, Electrical Scooter)
  • Added a bunch of recent badges
  • Some enhancements to NPC effectivity
1.2.3.1 (10/1/2021)
  • Fastened web price leaderboard not updatin
1.2.3 (10/1/2021)
  • Added cash bushes and a badge for getting one
    • Cash bushes are finish sport objects that every enhance income by 1% (topic to vary)
    • Cash bushes are earned by hitting massive gross sales milestones for every sellable merchandise, seen in Settings > Stats
    • Additionally count on these numbers to vary a bit
  • Added stats menu to settings the place you may see fascinating numbers
    • Money spent/earned wasn’t tracked so the preliminary worth is an estimate
    • Distance pushed begins at 0 as a result of I can’t estimate that
  • New decorations: Varied flowers in pots and planters
  • Added some stuff to enhance save reliability
  • Improved retailer loading time in some circumstances
  • Minor efficiency enhancements
1.2.2.3 (9/24/2021)
  • Server leaderboard types correctly by money
  • Fastened signal stage of element bug that might have an effect on efficiency
  • Some localization fixes
1.2.2.2 (9/21/2021)
  • Fastened points with constructing indicators, shifting stuff, and lacking objects in some circumstances the place shops didn’t load in instantly
1.2.2.1 (9/18/2021)
  • Fastened saving points involving indicators with particular textual content
  • Fastened some bugs with shifting indicators
  • Fastened another unintended weirdness
1.2.2 (9/17/2021)
  • Added many indicators that you could write textual content on (26 ceiling and 5 flooring indicators)
1.2.1.1 (9/13/2021)
  • Fastened construct variant UI not being interactable on some small screens
1.2.1 (9/10/2021)
  • Added a variant property to construct mode to permit for extra stuff
  • New sellables: Baked items (donuts, bread, pie)
  • Modified truck loading logic to higher prioritize what’s wanted
  • Fastened construct digital camera shifting up/down unintentionally with controllers
  • Fastened gentle projections not being on the ground
  • Fastened flooring tiles clipping with escalators
1.2.0.3 (9/4/2021)
  • Fastened managers not contemplating participant truck stock
  • Fastened driver location standing not updating in the event you’re not at your retailer
1.2.0.2 (9/4/2021)
  • Fastened destructive numbers displaying up in locations they shouldn’t
  • Perhaps mounted managers shopping for method an excessive amount of of 1 factor for a couple of minutes
  • Fastened supervisor displaying additional instantaneous supply price even once they weren’t paying that
  • Fastened supervisor restock % reducing on reset
  • Fastened drivers incomes decimal exp factors
  • Diminished driver exp achieve a bit
1.2.0.1 (9/3/2021)
  • Fastened “Load truck” button not displaying up generally
  • Fastened hanging crops not adhering to the brand new ceiling heights
  • Added loading dock and truck inventories to web price calculation
1.2 (9/3/2021)
  • Added supply drivers
    • Every driver should be assigned a truck, and wishes an unloading dock with sufficient area to park their truck
    • When the participant or supervisor buys items, they’ll pile up on the loading dock the place they are often picked up by the participant or supply drivers
  • Added supervisor choices for a way a lot stuff to purchase and whether or not to make use of instantaneous supply
    • Managers have instantaneous supply off by default
  • Changed unloading dock with a 3-tile model (current doorways may overwrite close by partitions)
  • Raised ceiling heights by 3 studs so all vans can match beneath
  • Slight modifications to the tutorial
  • Added 2 potted crops
  • Added a scroll bar to the inventory cabinets menu
1.1.1.2 (8/25/2021) Fastened car suspension setting being off by default for brand spanking new gamers 1.1.1.1 (8/21/2021) Fastened gamepads not in a position to edit tune IDs 1.1.1 (8/20/2021)
  • Added customized retailer radio / playlists (gamepass)
    • All default songs and tune IDs are seen within the playlist menu
  • Fastened NPC fashions generally not loading appropriately
  • Fastened a pathing bug primarily affecting cashiers discovering registers
  • Fastened transfer software not permitting some indicators on the roof
  • Fastened ceiling fan colour palettes not saving
  • Fastened grid generally staying seen after leaving construct mode
  • Fastened undesirable nook elements displaying up between ledges and home windows, and many others
1.1.0.1 (8/16/2021)
  • Fastened videogame indicators being seen on hidden flooring
  • Added setting to completely disable car suspension
  • Sure LT to dash on controllers
1.1 (8/13/2021)
  • Added xbox help
    • Please ship suggestions as a result of there’s most likely bugs
  • New sellables:
    • Recreation consoles (playbox, robox)
    • Videogames (playbox video games, robox video games)
  • New shelf: Cupboard
  • Altered sports activities automobile hitboxes to recover from curbs higher
1.0.3.2 (8/6/2021)
  • Fastened common restock button not working
1.0.3.1 (8/6/2021)
  • Fastened a web price bug that eliminated money on new saves generally
1.0.3 (8/6/2021)
  • Added 2 sports activities vehicles you should use to flex your wealth
  • Internet price now contains worth of owned automobiles
  • Made NPCs extra vocal about pathing points
  • Partial controller help, nonetheless WIP
1.0.2.2 August 3 ,2021
  • Fastened NPCs breaking generally when pathing close to the sting of the plot
  • Fastened third flooring objects not saving correctly if the 2nd flooring is emptyy
1.0.2.1 August 2 ,2021
  • Adjusted some costs (kitchenware, train tools, massive energy instruments, jewellery)
  • Fastened semi truck being unable to climb hills with suspension disabled
  • Fastened recycling items generally giving again fractions of a greenback (yuck)
1.0.2 July 30 ,2021
  • New sellables:
    • Kitchenware (pots, pans, kitchen knives, slicing boards)
    • Paint Provides (paint rollers, paint brushes, paint cans, spraypaint)
  • Added choice to trash/recycle items for half their price
  • Added choice to briefly disable workers
    • Workers on break receives a commission half as a lot and don’t work, however you don’t lose their exp and hiring prices such as you would firing them
  • Perhaps mounted golden statues loading oddly generally
1.0.1.2 July 27 ,2021
  • Added a 5 minute warning for server shutdowns
1.0.1.1 July 23 ,2021
  • Future is Vibrant was on and now it’s off (higher fps)
1.0.1 July 23, 2021
  • Map additions, extra roads and stuff
  • Added 3 railing sorts
  • Added choice to promote your previous vans (half value)
  • Added a readout of your individual web price on the leaderboard
  • Elevated efficiency in shops with many cabinets
  • Added setting to not render shelf objects previous a sure distance
  • Fastened NPCs getting caught generally when shifting objects
  • Fastened NPCs disappearing generally when wandering
1.0.0.3 July 21 ,2021
  • Fastened NPCs getting caught at cabinets generally
  • Fastened a uncommon loading difficulty
1.0.0.2 July 19 ,2021
  • Fastened phantom blocked tiles when undoing deletions generally
  • Fastened accessible cabinets getting marked as blocked in sure preparations
1.0.0.1 July 16, 2021
  • Fastened non-betas being allowed to purchase golden statues as a result of I used to be certain to overlook one thing like that
  • Fastened some statue colour bugs
  • Fastened “Load music from different shops” setting solely kinda working
1.0 July 16, 2021
  • Free to play!
  • Presents for beta gamers – Cybertruck, blue chat, golden statue
  • New sellables:
    • Jewellery (ring, necklace, bracelet, earrings)
    • Giant/small energy instruments (belt sander, drill, sawzall, miter noticed, shopvac, air compressor)
    • Train tools (treadmill, elliptical, train bike, weight machine)
    • Giant/small furnishings (sofa, mattress, eating set, armchair, ottoman, espresso desk, dresser, nightstand)
    • Misc others (blender, grill)
  • New cabinets: Straight/curved show case, 2×2 flooring show
  • New buildables: Industrial fan, observe lights
  • Added electrical semi gamepass
  • Added web price leaderboard
  • Added gamepad help to automobiles (full help later)
  • New save slots now not begin with earlier robux money purchases
  • Fastened buyer inventories being misplaced when loading (they go into storage now)
  • Fastened undesirable land buy prompts popping up in construct mode on touchscreens
0.6.9.4b July 5, 2021
  • Fastened some servers not spawning vehicles
0.6.9.3b July 5, 2021
  • Some fixes for information saving/loading
  • Fastened settings slider on touchscreens
0.6.9.1-2b July 3, 2021
  • Minor bugfixes
0.6.9b July 2, 2021
  • Added music playlists you may play in your retailer
    • Added some music settings
    • Customized playlists coming Quickly™
  • Prospects can now not use employee-only doorways
  • Fastened ornament values not updating appropriately when shifting an object
  • Fastened colour information not being saved if an object will get moved
0.6.8b June 25, 2021
  • Added settings menu (plus changelog/credit)
  • New storage shelf mannequin
  • Fastened a pathfinding bug coping with partially obstructed tiles close to plot borders
  • Fastened open/shut toggle visible bug
  • Some anti-exploit stuff
0.6.7.2b June 18, 2021
  • Fastened a saving difficulty largely affecting afkers
0.6.7.1b June 16, 2021
  • Fastened register transactions utilizing a ton of server cpu and inflicting NPCs to attend round so much
  • Fastened some wall constructing bugs once more
0.6.7b June 15, 2021
  • Added employee exp and ranges
    • Employees get higher at their jobs as they stage up
  • Added new flooring sorts with ornament values
    • Ground coloring coming later
  • Added extra land gamepass
  • Added 1-4 keybinds for stock/construct/inventory/employee menus
  • Enabled randomization button for brand spanking new employees, employee appearances save
  • Fastened cabinets loading in as Empty generally (visible bug)
  • Fastened some situations of shoppers freezing up
  • Fastened some wall constructing bugs
0.6.6.1b June 1, 2021
  • Managers will purchase 25% extra items than your cabinets can maintain (as a substitute of fifty%)
  • Managers are higher at prioritizing which objects are wanted most
  • Fastened cabinets getting damaged in the event you transfer/edit them whereas a restocker is on the best way
  • Fastened undoing wall modifications eradicating their colour generally
  • Fastened objects being left behind if a participant leaves whereas their retailer is loading/updating
  • Fastened some path points with blocked locations close to the map edge
0.6.6b Could 28, 2021
  • Added electrical field truck (speedy)
  • Overloaded vans at the moment are considerably slower
  • Eradicating floor flooring tiles now locations grass
  • Perhaps mounted that flying truck factor
  • Fastened transfer/delete instruments generally highlighting close by objects
  • Fastened some object motion bugs
  • Fastened stock gui variants getting reduce off on small screens
0.6.5b Could 22, 2021
  • Added managers that purchase stock in your retailer routinely
    • Managers use instantaneous supply (costly), truck driver employees coming later
    • Managers intention to purchase 50% greater than what your cabinets can maintain in whole
    • Every supervisor is restricted to purchasing about $1500 price of things per 10s
  • Added desks for managers to work at
  • Added textures to canned meals
0.6.4b Could 18, 2021
  • New sellables: greens (potatoes, corn, lettuce, onions, carrots)
  • Fastened bouncy truck difficulty, type of
  • Car record is sorted by dimension
  • Fastened some motion software bugs
  • Fastened stock search perform
  • Fastened cell gamers being unable to exit passenger seats
0.6.3.1b Could 7, 2021
  • Fastened restock choice in inventory GUI
0.6.3b Could 7, 2021
  • New sellables: fruit (apples, pears, tomatoes, watermelons, grapes, oranges, bananas, pineapples)
  • New cabinets: small/massive produce bin
  • Re-added transfer software
  • Rewrote shelf-stocking scripts, so no bugs
  • Modified some merchandise costs/volumes
  • Prospects ought to now not be occupied with empty cabinets (for actual this time)
0.6.2b April 23, 2021
  • Added markers to cabinets and many others which are unreachable by NPCs
  • Added some new NPC animations
  • Fastened prospects complaining they couldn’t discover every thing they needed once they have been actually leaving resulting from low retailer ranking
  • Perhaps mounted cabinets failing to load contents (visually) generally
0.6.1b April 14, 2021
  • Fastened land shopping for not engaged on cell
  • Fastened cell digital camera for automobiles being caught generally
  • Fastened cell controls not displaying up when exiting automobiles generally
  • Fastened roadside indicators not being detachable on cell
  • Fastened colour palette GUI scrollbars
0.6.0.1b April 13, 2021
  • Fastened cell car controls displaying up on PC
0.6b April 13, 2021
  • Added cell help
    • We haven’t examined each attainable machine, so please give suggestions in the event you discover points
  • Reverted to shadowmap lighting for efficiency
0.5.0.2b April 6, 2021
  • Fastened customized palettes generally not saving correctly
0.5.0.1b April 6, 2021
  • Eliminated shadows from some shifting elements for efficiency
  • Fastened gamepass picture within the Robux retailer
  • Fastened massive field truck colours
0.5b April 6, 2021
  • Added colour choices
    • Sure buildables have a set of default colour palettes to select from
    • New gamepass lets you create and use your individual colour palettes
    • Change your total retailer colour theme in Retailer Choices
  • Paint software is WIP, you may solely colour newly constructed stuff for the time being
  • Reorganized construct menu
  • Added FIB lighting
0.4.6.1b March 12, 2021
  • Fastened car store
0.4.6b March 12, 2021
  • Added shelter ranking
  • Plot selecting GUI will now not begin on an occupied plot
  • Fastened some exploitable issues
0.4.5.1b March 8, 2021
  • Fastened tiles incorrectly turning into unblocked generally when eradicating objects
0.4.5b March 5, 2021
  • Added tutorial
  • Added a giant button to open retailer stock when parked on the loading dock
  • Added signal limits
  • Fastened automated respawn when falling off the island
0.4.4b February 19, 2021
  • New buildable: Rack
  • New sellables: Small and Giant Out of doors Gear (Chainsaw, Leaf Blower, Hedge Trimmer, Weedwhacker, Generator, Snowblower, Lawnmower)
  • Fastened some points getting into and exiting automobiles
0.4.3.1b February 16, 2021
  • Fastened roadside indicators not being detachable
0.4.3b February 16, 2021
  • Made solar motion extra performant
  • Serverside constructing optimization
  • Fastened some constructing errors
  • Fastened some restocker points
  • Fastened shelf objects generally not loading in at first
  • Fastened sliding door stickers disappearing
  • Restricted hanging crops to 200 (you probably did this to yourselves)
    • BTW, you don’t have to brighten your storage
0.4.2b February 12, 2021
  • Added retailer indicators
    • Buyer spawn price is elevated based mostly on the signage worth of your largest signal
    • Indicators could be positioned wherever in your plot, or on an indication slot by the highway
  • Considerably diminished community visitors when constructing (bug potential)
  • Fastened cargo animations in van and huge field truck
  • Fastened floor GUIs displaying up on flooring above the digital camera
0.4.1.1b February 8, 2021
  • Fastened character animations when driving
  • Fastened benches trapping gamers
  • Fastened semi trailer wheels turning generally
0.4.1b February 6, 2021
  • Car enhancements
    • New suspensions that ought to work higher with low FPS
    • Interiors and driving animations (C toggles first individual)
    • Passenger seats
  • Fastened getting right into a car whereas in construct mode
  • Doorways now not collapse over time
0.4b January 22, 2021
  • New buildables: Electronics show shelf, ceiling fan, fluorescent gentle
  • New sellables: PC, Monitor, Printer (PC Electronics)
  • Prospects spawn with buying lists
    • For each sort of merchandise you promote (like canned meals), prospects might are available in anticipating to purchase any of that merchandise’s variants (beans, soup, and many others.)
    • Much less regularly, prospects might also need to purchase related objects (like small electronics in the event you’re promoting massive electronics)
    • Shops completely promoting costly objects will have a tendency to draw extra prospects who’re simply shopping
    • Prospects usually tend to go away sooner or keep and browse based mostly on retailer rankings
  • Adjusted buyer spawn charges
    • Buyer spawn price relies on how a lot money is carried into your retailer per minute
    • Charge is elevated by excessive rankings and variety of parking spots (plus indicators and advertisements sooner or later)
  • Click on on an NPC to convey up an information card about them
  • Prospects will ignore empty cabinets
0.3.0.2b January 15, 2021
  • Fastened delete software highlighting lights once they’re hidden
  • Fastened delete software generally highlighting drop ceiling lights incorrectly
0.3.0.1b January 13, 2021
  • Fastened 0.3b saves with employees not loading correctly
0.3b January 13, 2021
  • Added ceiling lighting buildables
  • Added day/night time cycle
  • Added high down digital camera mode
  • Added NPC clothes
  • Fastened constructing previews colliding with automobiles (sorry)
  • Fastened construct software generally charging for rejected objects
  • Fastened undo not undoing tiles modified by inserting an object
0.2.2b December 29, 2020
  • Fastened issues showing on flooring above the overhead digital camera focus
  • Fastened shelf items generally disappearing
  • Fastened restockers generally not doing something when loading in
  • Fastened excessive server CPU use when constructing in massive shops
  • Fastened devices displaying up as TVs at checkouts
0.2.1b December 22, 2020
  • New buildable: Wall shelf (TVs, devices)
  • New sellables: Devices (french horn, trumpet, saxophone, guitar, electrical guitar, banjo)
  • Truck cargo is seen and has loading/unloading animations
  • Added proximity prompts to enter automobiles
  • Fastened car store not sitting gamers in newly purchased automobiles generally
  • Added a warning when insta-buying objects in the event you’re on the loading dock
  • Lowered electronics show desk ornament
  • Modified shift lock keybind to ctrl
  • Fastened windmill elements flying away over time
0.2b December 16, 2020
  • Added retailer choices menu
    • Change your retailer identify and slogan
    • Open/shut your retailer
      • Employees gained’t want cost if the shop is closed and empty
    • View retailer rankings
  • Added retailer rankings for adornment and crowdedness
    • Scores don’t have an effect on something but, nonetheless balancing
  • Added digital camera overlays for adornment and crowdedness
  • NPCs will attempt to keep away from crowded areas
  • Hanging crops now not block paths
0.1.6b December 3, 2020
  • New buildable: Steel bollard (wow)
  • Up to date buildables: Cactus, chainlink fence
  • Characters can now not collide with automobiles they don’t personal
  • Overhead digital camera mode switches itself off in additional circumstances
  • Modified car monitoring digital camera again to the much less terrible one
  • NPCs are higher at getting unstuck if one thing is constructed on high of them
  • NPCs will now not stroll via partitions to get to tough spots like money registers
  • Fastened stocking GUI filter and sizing points
0.1.5b November 19, 2020
  • Added van and semi
  • Vehicles drive and deal with so much higher
  • Elevated truck costs and capacities
  • Modified some sellable unit sizes
0.1.4.1b November 18, 2020
  • Fastened the sprinter van and small field truck
0.1.4b November 17, 2020
  • New major menu
  • New buildables: Fountain, bollard, cactus, and one other bench
  • Added minivan as a buyer car
  • Fastened low framerate inflicting vans to bounce round
  • Fastened one sided chainlink fences
  • Fastened take away software generally highlighting an excessive amount of stuff
  • Fastened construct mode charging for out of bounds stuff if a part of the choice is in bounds
  • Fastened potted plant blocking the tile above it
  • Fastened freezer bin not having the ability to be emptied
  • Fastened ‘empty’ shelf stocking mode highlighting every thing
0.1.3.1b November 12, 2020
  • Fastened sellables not loading correctly when toy rockets are current
0.1.3b November 12, 2020
  • New buildables: Straight/Round Clothes Racks, Bench, Roofing, Ledge, Ladder, Rooftop Vents, Rooftop A/C
  • New sellables: Shirts/Pants (Clothes), Audio system (Giant Electronics)
  • Added a parking spot to the default retailer
  • Promoting a shelf will return any contents again into storage
  • Grass could be positioned on the roof
  • Fastened stock GUI not updating when a restocker restocks a shelf
  • Fastened shelf objects being eliminated within the mistaken order so some have been left floating
  • Fastened restockers ignorning some cabinets after loading
  • Fastened some clear sellable elements being opaque
  • Fastened refrigerated shelf not having the ability to be emptied
  • Fastened some shelf stocking errors
  • Fastened some situations of the unload truck button not displaying up
0.1.2b November 10, 2020
  • Added an choice within the save slot menu to rollback to an earlier time limit
  • Autos can now not be spawned on another person’s plot
  • Fastened some bugs to do with destructive provides
  • Fastened some floating sellables being left behind when a participant leaves
0.1.1b November 7, 2020
  • New buildables: Mild poles, pillars, half-walls, chain hyperlink fence, hedge, hanging plant, dumpster
  • New sellables: Small home equipment (toaster, espresso maker, toaster oven, microwave)
  • Added ceiling texture
  • Modified some sellable costs
  • Elevated money register cashier detection space
  • Fastened automobiles shedding items and falling too quick when falling/respawning
  • Fastened partitions not being allowed on the sting of plots
0.1.0.1b November 6, 2020
  • Briefly disabled the transfer software resulting from basic buggyness
  • Lowered the costs of partitions and doorways
  • Fastened gamers getting caught in vans they do not personal
  • Fastened restockers prioritizing empty cabinets for which there isn’t any stock
  • Fastened home windows being not collidable
0.1b November 6, 2020
  • Beta is launched!
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